Media Summary: The same work as before, trying a Zoom Function. Simply testing what could be done using the amazing Hello ! I tried to figure out how the first Resident Evil games handled fixed cameras with 2D pre rendered backgrounds, with real ...
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Ruby Pathfinding A Gosu Opengl - Detailed Analysis

The same work as before, trying a Zoom Function. Simply testing what could be done using the amazing Hello ! I tried to figure out how the first Resident Evil games handled fixed cameras with 2D pre rendered backgrounds, with real ... Thanks to New Relic for hosting and Confreaks for recording. Hi All ! It's been a while ! I was playing Minecraft and was wondering if I would be able to create characters the same way Notch ... Hi! this is a old project, but i want to show it, i hope you like it, i didnt know

That was not that hard ! Converting quaternions to classical degrees and implement rotations on the exporter. That way I can ... Hi ! It's been a while ! Just a simple test where I try to control my character using the mouse. The character will find the better way ... using glScissor() and JAVA AffineTransform in I made this little sandwhich scene to play around with the Chipmunk physics engine in

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