Gosu Ruby Opengl Zoom - Detailed Analysis
Hello ! I tried to figure out how the first Resident Evil games handled fixed cameras with 2D pre rendered backgrounds, with real ... using glScissor() and JAVA AffineTransform in Hi! this is a old project, but i want to show it, i hope you like it, i didnt know Simply testing what could be done using the amazing A genuinely practical video today! In this video, I take a look at a really useful technique to easily add panning and Here's another test with that Pathfinding thing. I added a minimap on the top right corner of the window, which is rendered ...
Thanks a lot to Julian Raschke ! I can't believe that he made the necessary change to his lib in one day to make me able to ... Lags because of the capture. Very fast actually. Please follow me on twitter: Many moons ago! I coded with ActionScript, came across wonderful ways of making ... Hi All ! It's been a while ! I was playing Minecraft and was wondering if I would be able to create characters the same way Notch ... That was not that hard ! Converting quaternions to classical degrees and implement rotations on the exporter. That way I can ... I'm currently working on collisions between a sprite character plane and a 3D floor object. When loaded, the floor generates ...
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