Multi Agent Simulation Using Continuum Crowds And The Clearpath Method - Detailed Analysis
Evacuating a building. A project by Miri Kim and Luis Angel as part of the course CS 269: Humanoid Computer Animation. We present a new local collision avoidance Simpler than Quad-Trees, Spatial Partitioning can dramatically speed-up large scale This video shows animations of two trajectories of demo of my final project for Module CS5343. two groups Multi-Agent RL of Crowd Simulation (Random-Goal)
This is my implementation of the University of Washington's demo of my final project for Module CS5343. four groups
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