Media Summary: Shows Tiberiu Paunescu's work during GSoC 2010 with actionbar persistence. Hi! This video shows most of the changes I have done in the second development week. Hope you like the results so far! Commits: ... Shows Tiberiu Paunescu's work during GSoC 2010 with quickhelp funtionality.
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Worldforge Ember Dynamic Shadows From Point Light Source - Detailed Analysis

Shows Tiberiu Paunescu's work during GSoC 2010 with actionbar persistence. Hi! This video shows most of the changes I have done in the second development week. Hope you like the results so far! Commits: ... Shows Tiberiu Paunescu's work during GSoC 2010 with quickhelp funtionality. A demonstration of the new client side features for "endless worlds". Shows how the characters are shaded up close. This clip shows the new context hover help which appears when the user lets the mouse linger on the scenery.

A Motte is the earth mound used as a base for a small castle in the middle ages in Britain, Ireland and France. New features ... This is the first in a series of dev logs for Gem - Mining, which is a game I'm developing using my home brew game engine Game ... This video will provide a very surface-level overview into my zero-mesh

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