Slick2d Tests Vector Based Lighting - Detailed Analysis
I've written a small simulation for a wizard game. You can walk through a big world and you can cast green fire balls. I've experimented a little bit with some Java physics libraries. This This is my first successful attempt at making dynamic I've written an algorithm to generate 2D spaceships from a seed. The mechanics are not complete but it's possible to get more ... Couldn't have done it without the great tutorial material available here on youtube! I won't be releasing source, but I will point ... Quite clearly the best game ever. Made using Eclipse, the
The second video showing off the new engine being written by Plissken using Java and Just showing some things I have managed to implement so far. Simple collision detection on objects, collision detection on the ... Having even faster fun with circles with the help of Basically the same as my previous video (Faux GI
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