Ray Tracing With Cuda - Detailed Analysis
This is my final project for Bachelor degree. The purpose of this program is to cut down the render time through the ... In this video I'm rendering a scene similar to one I had rendered with my CPU raytracer earlier this summer (Picture here: ... C++ single threaded application, but with Approx 100000 triangles Intel Pentium 4 .80GHz 3.00GB system RAM NVIDIA GeForce GTX 460 Approx 1000,000 triangles Intel Pentium 4 .80GHz 3.00GB system RAM NVIDIA GeForce GTX 460 RayMLVQ: A reimplementation of MLVQ library in CUDA with OptiX ray tracer.
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