Opengl Java Game Engine Npc Village Generation - Detailed Analysis
In the recent past I did some improvements, e.g. atmospheric scattering, lighting, shadow mapping, bloom, terrain maps ... Translation / Rotation / Uniform scale tool Transformation tools are finished and can be activated by hotkeys for faster workflow. Just a small walk inside my procedurally generated Graboid Ripped the model from Gmod, will upload more videos with This is just a short preview of my WIP day & night cycle, I like it. Alot to improve on though. Full name: Aero
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![DevLog - JPCT OpenGL Java Game Engine Prototype 2015-04-06 [HD]](https://i.ytimg.com/vi/n3ITSOLv1WY/mqdefault.jpg)





