Opengl Car Physics - Detailed Analysis
A side project I'm working on. Everything is built from scratch using C++ and A detailed look at how we made our custom raycast-based This is a project in the computer graphics course at INSA Rennes. Made entirely with This is a work in progress for a project in the computer graphics course at INSA Rennes. Made entirely with In this demo, I have implemented some basic game Everything is written in Java, Open GL. 3D model - converted to *.obj. Phisics - is calculated per wheel per axis. No Spring effect.
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![[OpenGL] Car physics WIP 1](https://i.ytimg.com/vi/hH71sWvQ3ac/mqdefault.jpg)














