Media Summary: Donate at Code: [x, y, z] = cylinder (10:-1:0, 50); surf (x, y, z); title ("a cone"); ... Donate here: Code: [x, y, z] = sphere (40); surf (3*x, 3*y, 3*z); axis equal; title ("sphere of radius 3"); ... Donate here at Code: t = 0:0.1:100; q = exp(-t/10).*sin(2*t);
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Octave Freemat Tutorial 06 Basic Plotting - Detailed Analysis

Donate at Code: [x, y, z] = cylinder (10:-1:0, 50); surf (x, y, z); title ("a cone"); ... Donate here: Code: [x, y, z] = sphere (40); surf (3*x, 3*y, 3*z); axis equal; title ("sphere of radius 3"); ... Donate here at Code: t = 0:0.1:100; q = exp(-t/10).*sin(2*t); This video series was created in 2011 by Paul Nissenson (me) for an introduction to computer programming course at UC Irvine.

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