Kinect Based Open Source Unity Plugin For Caves With Full Body Interaction - Detailed Analysis
Multi-Display Capabilities with Motion Parallax Support Made Easy While This is the best sums up you will find to make a Fully automated real avatar generation pipeline for "mimiclear" developed in IVRC2021. I wanted to try how point cloud rendering would look in some 3d environment. Wondering where to get started with VR game development in MANY THANKS! Truebones Creating Mocap Animation for ...
Photo Gallery














