Cs7gv3 Rendering Assignment 3 2018 - Detailed Analysis
A short scene describing the concept of Bump Mapping and Normal Mapping. Demonstrating Normal and Bump Mapping on a rock, chair and grass. The text roughly shows what is going on, and I explain a ... Transmittance Effects Objects: 1 Cube 2 Human The scene implements a formation of planes flying over a chessboard. The texture supports mip-mapping, and allows to switch ...
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![[CS7GV3] Assignment 3 - Diffuse, Specular and Normal mapping](https://i.ytimg.com/vi/jnF9Xgc37ys/mqdefault.jpg)
![[CS7GV3] Assignment 3 - Diffuse, Specular and Normal mapping](https://i.ytimg.com/vi/UMVy1fE6Bg4/mqdefault.jpg)










![[CS7GV3] MIP mapping - Nearest Neighbor, Bi-Linear and Tri-linear filtering](https://i.ytimg.com/vi/LnaNZ0trxkQ/mqdefault.jpg)