3d Game Programming Project Fpsboxy Part 1 - Detailed Analysis
Get the ZIP file mentioned in the video from the companion website: We can already detect what objects should be interacting, but have no way of specifying how they should interact. Today we begin ... Finally, it's time to use the interaction system to make some entities interact with each other. Starting code: ... In this video, we write the GLSL code for point lights and create a few classes for point light data. Today, we begin and finish implementing a motion integrator for the
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