Jump Jerboa Devlog 02 Shadow Casting Implementation - Detailed Analysis
Click on "show more" for links! Thanks so much for checking out my work! Twitter: Tools of Trade: ... Highly configurable line and area lights added. New Check out my game on Steam! Everyone is welcome to join the ... Join the discord! Original reddit post: ... Click on "show more" for links! Thanks so much for checking out my work! Featured games: Serious Scramblers: ... this is a followup to my vex model where, i modeled and tried to do something with the
In this (long, sorry) video I cover a variety of things to Decided to improve, this took a bit to get. Jump Jerboa World 2 100% Speedrun in 1:21.067 (WR) How to add a climbing Movement Mode in Mover 2.0 Gasp 5.7 timeline: 00:00 - 00:45 intro 00:45 - 10:00 climbing functions 10:00 ... A quick look at the new Kitbashing and Field Deform features in HardCuts. Get Hardcuts from here : Kitbashing ... I begin explaining how I'm using the model view controller pattern in my game engine then we get the basic component ...
Another massive update this week for Scion2D, my custom C++23 2D game engine being built for a commercial JRPG project.
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![[GameMaker] 2D PBR Lighting - with 3D shadow casting?](https://i.ytimg.com/vi/-__AUneTpWQ/mqdefault.jpg)















